In this paper, we propose a rigorous and accurate non-local (in the oversampled region) upscaling framework based on some recently developed multiscale methods . Our proposed method consists of identifying multi-continua parameters via local basis functions and constructing non-local (in the oversampled region) transfer and effective properties. To achieve this, we significantly modify our recent work proposed within Generalized Multiscale Finite Element Method (GMsFEM) in  and derive appropriate local problems in oversampled regions once we identify important modes representing each continuum. We use piecewise constant functions in each fracture network and in the matrix to write an upscaled equation. Thus, the resulting upscaled equation is of minimal size and the unknowns are average pressures in the fractures and the matrix. Note that the use of non-local upscaled model for porous
Myxobacteria are social bacteria, that can glide in two dimensions and form counterpropagating, interacting waves. Here, we present a novel age-structured, continuous macroscopic model for the movement of myxobacteria. The derivation is based on microscopic interaction rules that can be formulated as a particle-based model and set within the Self-Organized Hydrodynamics (SOH) framework. The strength of this combined approach is that microscopic knowledge or data can be incorporated easily into the particle model, whilst the continuous model allows for easy numerical analysis of the diﬀerent eﬀects. However, we found that the derived macroscopic model lacks a diﬀusion term in the density equations, which is necessary to control the number of waves, indicating that a higher order approximation during the derivation is crucial. Upon ad hoc addition of the diﬀusion term, we found very good agreement between the age-structured model and the biology. In particular, we analyzed the inﬂuence of a refractory (insensitivity) period following a reversal of movement. Our analysis reveals that the refractory period is not necessary for wave formation, but essential to wave synchronization, indicating separate molecular mechanisms.
We introduce a unified particle framework which integrates the phase-field method with multi-material simulation to allow modeling of both liquids and solids, as well as phase transitions between them. A simple elastoplastic model is used to capture the behavior of various kinds of solids, including deformable bodies, granular materials, and cohesive soils. States of
matter or phases, particularly liquids and solids, are modeled using the non-conservative Allen-Cahn equation. In contrast, materials—made of different substances—are advected by the conservative Cahn-Hilliard equation. The distributions of phases and materials are represented by a phase variable and a concentration variable, respectively, allowing us to represent commonly observed fluid-solid interactions. Our multi-phase, multi-material system is governed by a unified Helmholtz free energy density. This framework provides the first method in computer graphics capable of modeling a continuous interface between phases. It is versatile and can be readily used in many scenarios that are challenging to simulate. Examples are provided to demonstrate the capabilities and effectiveness of this approach.
In this paper, we present a novel pairwise-force smoothed particle hydrodynamics (PF-SPH) model to allow modeling of
various interactions at interfaces in real time. Realistic capture of interactions at interfaces is a challenging problem for SPH-based simulations, especially for scenarios involving multiple interactions at different interfaces. Our PF-SPH model can readily handle multiple kinds of interactions simultaneously in a single simulation; its basis is to use a larger support radius than that used in standard SPH. We adopt a novel anisotropic filtering term to further improve the performance of interaction forces. The proposed model is stable; furthermore, it avoids the particle clustering problem which commonly occurs at the free surface. We show how our model can be used to capture various interactions. We also consider the close connection between droplets and bubbles, and show how to animate bubbles rising in liquid as well as bubbles in air. Our method is versatile, physically plausible and easy-to-implement. Examples are provided to demonstrate the capabilities and effectiveness of our approach.