This paper presents a recreational mathematical exploration derived from the traditional
African board game Owari (Mancala). The study examines a specific variant where a score
is achieved only if a player casts marbles totaling exactly two or three into the opponent’s
home, with no scoring occurring in one’s own home. Both players sow anticlockwise relative
to their own perspective; because they sit opposite one another, their physical trajectories
on the board are opposite. It is conjectured that this opposing dynamic may produce al-
ternating signs in a telescoping series, though this remains an open question (see Section
5.6). The game’s scoring sequence is illustrated using arithmetic progressions (AP), geomet-
ric progressions (GP), and telescoping series as analogies. The paper analyzes two distinct
illustrative games: the first is a concrete 10-round example whose residual happens to be
1/12; the second is an illustrative game with final scores of 23 and 25, where the cumu-
lative scores sum to 48. By representing score distributions through partial fractions, the
study illustrates possible analogies with telescoping series. Additional variants including
1-or-4 scoring and symmetric sowing are introduced as worked examples. The paper does
not claim to derive the sequences from the rules; rather, it illustrates possible mathematical
analogies.