3D surface classification is a fundamental problem in computer vision and computational geometry. Surfaces can be classified by different transformation groups. Traditional classification methods mainly use topological transformation groups and Euclidean transformation groups. This paper introduces a novel method to classify surfaces by conformal transformation groups. Conformal equivalent class is refiner than topological equivalent class and coarser than isometric equivalent class, making it suitable for practical classification purposes. For general surfaces, the gradient fields of conformal maps form a vector space, which has a natural structure invariant under conformal transformations. We present an algorithm to compute this conformal structure, which can be represented as matrices, and use it to classify surfaces. The result is intrinsic to the geometry, invariant to triangulation and insensitive to resolution. To the best of our knowledge, this is the first paper to classify surfaces with arbitrary topologies by global conformal invariants. The method introduced here can also be used for surface matching problems.
In this work, we introduce two sets of algorithms inspired by the ideas from modern geometry. One is computational conformal geometry method, including harmonic maps, holomorphic 1-forms and Ricci flow. The other one is optimization method using affine normals.
This paper is motivated by the problem of subdividing a prismatic mesh to a tetrahedral mesh (without inserting Steiner points) so as to not only match arbitrarily prescribed boundary conditions but also allow arbitrary topologies in the base mesh. We explore all possible combinations of these two factors, and propose a complete solution to this 3D problem by converting it to an equivalent 2D graph problem, called cutting flow problem. For each case, we not only prove the sufficient and necessary condition for the existence of solutions, but also provide linear and provable algorithms to compute a solution whenever there is one.